Dark Hyrule Castle and Vaati – The Legend of Zelda: The Minish Cap Part 7

Today, Link pushes his way through a dark and twisted Hyrule Castle filled with the servants of Vaati. Neither the bevy of traps and puzzles nor an army of Darknuts proves effective against our stalwart hero, as Link makes his way to the top of Hyrule Castle just in time to stop Vaati’s dark ritual.… [Read More]

The Palace of Winds – The Legend of Zelda: The Minish Cap Part 6

Today, Link enters the Palace of Winds which is a winding dungeon filled with clever and complex puzzles. A large variety of obstacles and enemies are in Link’s path but with the final item in hand,  Roc’s Cape, Link is able to defeat the Gyorg Pair boss and obtain the Wind Element. Link goes to… [Read More]

King Gustaf – The Legend of Zelda: The Minish Cap Part 5

Today, Link ventures into the Royal Valley, the location that the ghostly King had marked on his map. Navigating the dark woods and spooky graveyard, Link winds up in the Royal Crypt, the final resting place of King Gustaf. Link is given a Kinstone that gives him access to Veil Falls and the Cloud Tops… [Read More]

The Temple of Droplets – The Legend of Zelda: The Minish Cap Part 4

Like most trips to the Library, Link’s starts with returning a few overdue books and ends with being visited by the ghost of a long dead king. In this section we run all over Hyrule fusing kinstones, tackling the Temple of Droplets, and receive the Flame Lantern and Water Element. With three of the four… [Read More]

The Fortress of Winds – The Legend of Zelda: The Minish Cap Part 3

Link has his sights set on the Wind Element, located deep within the Castor Wilds. Making use of his newly acquired Pegasus Boots and Bow and Arrow, he discovers the Fortress of Winds.  Despite being awarded the Mole Mitts and defeating the dungeon boss, Mazaal, Link does not receive the Wind Element, as it has… [Read More]

The Cave of Flames – The Legend of Zelda – The Minish Cap Part 2

Link’s long treacherous journey up Mount Crenel begins with Tektites, Peahats, and falling boulders. With the help of the Grip Ring Link eventually finds his way to Melari’s Mine, where work immediately begins on the broken Picori Blade. The Cave of Flames proves treacherous and convoluted, but Link pulls through, receiving the Cane of Pacci… [Read More]

The Deepwood Shrine – The Legend of Zelda: The Minish Cap Part 1

Zelda is turned to stone by the dark sorcerer, Vaati. Her childhood friend, Link, is tasked by the King of Hyrule to find the Picori in hopes of reforging the Picori Blade. Exploring the Minish Woods, Link stumbles upon a magical hat named Ezlo, and the pair set off to find the Minish Village. The… [Read More]

Wrap-up – The Legend of Zelda: Skyward Sword Part 19

Today we will review our playthrough of Skyward Sword and chat about our impressions, key themes, connections with Zelda canon, and introduce the next game in the timeline, The Minish Cap. The theme music for this podcast, Overworld, was created by Kevin Macleod of incomepetech.com, licensed under Creative Commons: By Attribution 3.0 If you'd like… [Read More]

Demise – The Legend of Zelda: Skyward Sword Part 18

The time has come. The fate of Zelda, Groose, Impa, the Old Woman, all of Skyloft, all of the world now rests on Link's shoulders. Demise stands before us, but even he, with his careless disdain for human life, will not be able to stand against the combined might of the Triforce, the Master Sword,… [Read More]

The Goddess’s Silent Realm and the Sky Keep – The Legend of Zelda: Skyward Sword Part 17

The Song of the Hero complete, we gain access to the Sky Keep where the Triforce awaits. It's been a long journey to get here, but with the Power of the Goddesses in hand, surely we can defeat Demise and finally reunite with Zelda.. The theme music for this podcast, Overworld, was created by Kevin… [Read More]